This had no right to be as hilarious as it was.
Animation is pretty damn awesome especially with its pacing. It's all dramatic, detailed and well shaded at the starting intro, and when it boils down to the edgelord being a emo teen it goes simplistic and cartoony.
Comedy is definitely something you nailed here with all the silly cliche edgy nonesense Mr. Edge Lord was spewing, but at the end he slightly drops the act as most "edgy dark teenagers" will.
I definitely wanna see more like this, it was two minutes of hilarity that I do not regret loosing.
That was 48 seconds I'd gladly give again.
I was expecting the AT-AT to just go full metal rage beast and blast the Astromech to little pieces, but it was sillier to see it sneeze.
This game started out great, it really did, it was fun and looked like it had a nice charm to it.
But by the fifth day, the swarm of zombies and lack of possible upgrades made it too annoying and aggravating to play, MAINLY BECAUSE YOU EARN NO MONEY IF YOU DIE!!!
I get dying many times, that's acceptable in a game, but the fact that you earn no money by doing so, and farming the same damn level with the same annoying ass zombies isn't fun to do. maybe if you did earn money to buy better weapons or armor, it would be acceptable, but it's not.
This game seriously just isn't fun after the first few levels.
This game literally does EVERYTHING correct.
Style and Story wise, this game is priceless! A guy stuck in a trench, getting upgrades from nowhere and some how getting all of the funny things that the enemy forces say! I seriously love a game with a sense of humor and this one just has it in droves.
The gameplay is where this story succeeds the most though, in that while it is heavily repetitive, it is catchy and fun, and there really is nothing more fun to do than shoot at endless waves of enemies.
The thing that I love about this game, that a lot of games seem to fail to do right, is that it makes this challenging but not rage inducing. I recently played a game that was fun to play, but in the end got far too frustrating and impossible for me to enjoy anymore. Not this game though! There were a few times were I was beaten, but it was because the fight was challenging, and when I overcame the challenge, I felt good.
This game does everything right. It's funny, well made, and can be played for hours without getting annoying or tiresome.
This game starts out great. When I first played, I couldn't stop, it was tons of fun shooting up robots, and a great way to kill time. However, the very sad thing to me is the difficulty as you progress through the game.
I reached level 7,8,9 and 10 before I rage quit. The reason is because it's fun to have a challenge, but it is not fun to get swarmed by extremely overly armored robots, fast suicide bombers, and to be fired at from a distance with rocket lobbing robots!
Worst thing is that I managed to upgrade my armor, speed and weapon clip sizes to the max, and I was wielding the most powerful melee, MG-12 and the Lancer. However, in those swarms of enemies, I unload the clip of the MG-12 in less than a few seconds with full ammo upgrades, and the Lancer suffers the same fate with little effectiveness. They both are simply too weak and do not last long enough for those situations.
AND it's more annoying with those rocket droids, and how it is literally impossible to avoid their rockets, DESPITE having the highest speed and lightest weapon.
ALSO, might I add that I think the Special Weapon Clip upgrade is broken, as I upgraded it full, but the Lancer and Encaser had no changes to clip size.
So, while this game was fun to play for a while, it lost its fun and became a storm of unfair rage, which is the last thing you want in a game like this. You want to give players a challenge, but you want to make sure they still have fun.
So while the game was fun to play at first,
Absolutely stunning and well made.
My favorite part is simply Vandheer. He received an awesome redesign, while still keeping the classical look of my favorite character in the AwW series.
I'm glad you think so! Some people dislike the new design because they are really attached to the old design. I tried to make the new Vandheer both new and old at the same time to please everybody, including myself. I'm glad you like it.
While it's a little plain and doesn't have too much activity or canvas being covered, it is very nice and pleasant.
I'm a big fan of black and white art, and while it's not too much, that doesn't subtract from it's quality.
Short and Sweet I call it.
Well done Kettupoika.
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